Game Engine
OpenGL Game Engine that features Physically-Based Rendering (PBR), Image-Based Lighting (IBL), HDR skyboxes, and dynamic soft shadows. The engine also leverages Tessellation shaders to dynamically refine mesh detail at runtime and anti-aliasing to reduce visual artifacts, enabling the creation of visually compelling and realistic scenes.
Every project has a beautiful feature showcase page. It’s easy to include images in a flexible 3-column grid format. Make your photos 1/3, 2/3, or full width.
To give your project a background in the portfolio page, just add the img tag to the front matter like so:
---
layout: page
title: project
description: a project with a background image
img: /assets/img/12.jpg
---




You can also put regular text between your rows of images. Say you wanted to write a little bit about your project before you posted the rest of the images. You describe how you toiled, sweated, bled for your project, and then… you reveal its glory in the next row of images.


The code is simple. Just wrap your images with <div class="col-sm">
and place them inside <div class="row">
(read more about the Bootstrap Grid system). To make images responsive, add img-fluid
class to each; for rounded corners and shadows use rounded
and z-depth-1
classes. Here’s the code for the last row of images above:
<div class="row justify-content-sm-center">
<div class="col-sm-8 mt-3 mt-md-0">
{% include figure.html path="assets/img/6.jpg" title="example image" class="img-fluid rounded z-depth-1" %}
</div>
<div class="col-sm-4 mt-3 mt-md-0">
{% include figure.html path="assets/img/11.jpg" title="example image" class="img-fluid rounded z-depth-1" %}
</div>
</div>