Game Engine

Vulkan Game Engine that features Physically-Based Rendering (PBR), Image-Based Lighting (IBL), HDR skyboxes, and dynamic soft shadows. The engine also leverages Tessellation shaders to dynamically refine mesh detail at runtime and anti-aliasing to reduce visual artifacts, enabling the creation of visually compelling and realistic scenes.

Every project has a beautiful feature showcase page. It’s easy to include images in a flexible 3-column grid format. Make your photos 1/3, 2/3, or full width.

To give your project a background in the portfolio page, just add the img tag to the front matter like so:

---
layout: page
title: project
description: a project with a background image
img: /assets/img/12.jpg
---
Caption photos easily. On the left, a road goes through a tunnel. Middle, leaves artistically fall in a hipster photoshoot. Right, in another hipster photoshoot, a lumberjack grasps a handful of pine needles.
This image can also have a caption. It's like magic.

You can also put regular text between your rows of images. Say you wanted to write a little bit about your project before you posted the rest of the images. You describe how you toiled, sweated, bled for your project, and then… you reveal its glory in the next row of images.

You can also have artistically styled 2/3 + 1/3 images, like these.

The code is simple. Just wrap your images with <div class="col-sm"> and place them inside <div class="row"> (read more about the Bootstrap Grid system). To make images responsive, add img-fluid class to each; for rounded corners and shadows use rounded and z-depth-1 classes. Here’s the code for the last row of images above:

<div class="row justify-content-sm-center">
    <div class="col-sm-8 mt-3 mt-md-0">
        {% include figure.html path="assets/img/6.jpg" title="example image" class="img-fluid rounded z-depth-1" %}
    </div>
    <div class="col-sm-4 mt-3 mt-md-0">
        {% include figure.html path="assets/img/11.jpg" title="example image" class="img-fluid rounded z-depth-1" %}
    </div>
</div>